Neopedia : Krawk Island Location: 48 km SW of Mystery Island Population: 4,319 (72% pirate, 11% Krawk, 14% landlubbin' tourists, 3% other) Area: 245 sq. km GDP: 64,000 Dubloons Weather: Tropical, with occasional high winds and showers Terrain: Sandy beaches and fungus-lined caves Governor: Gavril McGill After a few weeks of sailin' the high seas in search of treasure, there's no place that a pirate would rather be than visitin' their hideaway on the beauteous shores of Krawk Island. There's nothing like havin' the warm sand beneath yer pegleg, and feelin' the cool island breeze as it caressess yer weary face. Ahoy, the life of a buccaneer is the only way to be livin'! After months of guzzlin' down the slop that they feed ye in the messdeck, the first place ye'll want to be visitin' on Krawk Island is the Golden Dubloon, where every customer is treated like the captain. The Golden Dubloon offers a hearty assortment of appetisers, an' a stunnin' variety of belt bustin' delights (the Bilge Rat Madeira is NOT to be missed!). Not to mention that every meal comes courtesy of the Fontaine sisters; now that's what ye call service with a smile! Havin' chuffed yer fill, now would be a good time to see the sights an' take a walk along the shore. Once ye've gone all the way up the island's sandy northern coast, ye could pop in fer a quick look at Krawk Island's famous fungus caves. An' hey, if ye have a Krawk as a Petpet, it might be a good idea to bring the little nipper along... Places of Interest Governor's Mansion - If ye haven't had a chance to visit the grand estate yet, yer missin' out. This be the home of Gavril McGill, the finest pirate ever to save Krawk Island from certain doom. 'Tis said there's work to be had if ye can get on his good side. Smugglers Cove - Speakin' of a good way to be spendin' yer dubloons, no trip to Krawk Island would be complete without a swing past the Smuggler's Cove. Those scurvy smugglers might be harder to catch than a shorebound clipper, but if ye can manage to track 'em down, it'll certainly be worth the effort. Cap'n Threelegs' Swashbuckling Academy - Tired of dealin' with the high cost of codestones? Well, yer in luck... thanks to Cap'n Threelegs, ye can now master the art of the Battledome an' improve yer battlin' skills for just a few dubloons. So what are ye waitin' fer?!? Get back in trainin' today! Dubloon Disaster - Before heading inland to take in the sights of Krawk Island, be sure to spend a little time paddlin' around the harbour. Not long ago, a vast hoard of dubloons was spilled in these waters during a battle between pirates, and now the shiny coins are yers for the pickin' -- if ye can survive the mines floatin' nearby. Little Nippers Petpet Shop - If ye had the misfortune of makin' the trip to Krawk Island alone, then chances are yer feelin' a little lonely by now... well cheer up, matey! Loaded with a fine assortment of Weewoos, Deavers, and Plathydons, a trip to the Little Nippers shop in downtown Warf Wharf is just the trick to lift yer spirits! |
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