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Neopia's Fill in the Blank News Source | 27th day of Storing, Yr 26
The Neopian Times Week 98 > Articles > Quests That Reap Big Rewards

Quests That Reap Big Rewards

by karateetee

QUEST LOCATIONS OF NEOPIA - Some days in Neopia are just tough. Your pet caught Sneezles from the Wheel of Excitement, you got a lame booby prize from Tombola, and the Tax Beast just ran off with a little over a grand in Neopoints. Ho hum, another boring -- and dungy -- day. But does it have to be? Hmmmm, maybe there's something you missed when gliding through your daily visits to the Wheels, Shrine, and Tombola -- but what could it be?

Ah, that batty old hag in the Haunted Woods, or the paranoid Flotsam on Mystery Island. What good are they? All they do is ask you for expensive items and yell when you don't bring them back, right? Right? Wrong. Quests are one of the best ways to revive both your drooped spirit and your suffering bank account. So, pack a few thousand Neopoints, have the Shop Wizard on alert, and ready the shelves in your shop for some new sales, 'cause here we go!

Snow Faerie - Our first quest stop of the day is at the lovely Terror Mountain. Skip along the icy paths of Happy Valley and the Ice Caves up to the summit of the mountain, where our friend Taelia makes her residence. It's an igloo of sorts, though not of ice. Step inside and be greeted with a request for help. Hmmmm, should you help her? Most certainly, for who would leave a damsel in distress, in the harsh snowy environment of Terror Mountain, no less? Not to mention the great prizes that await those who are willing to spend a few or more points for a greater gain.

The Snow Faerie often asks for medicines, candies, and slightly rare magical items in under a bit over an hour. Here's where you use the Shop Wizard to look up an estimate of how much the quest will cost you. She asks for 2-4 items per quest. If it's around 5000 NP or less, it should be done, if not at least heavily considered. The reward you are given is a sack of money around 2000 NP, an item, and a snowball. The snowball is usually not worth much, only a few NP if it is a wet, yellow, evil, or peach one. But the item can be anything from a common one to something rare and expensive. Many people are given Dark Battle Ducks or Draik Morphing Potions, while others walk away with only a species-specific battle helmet. There is a certain gamble to Taelia's quests, but the odds are good. I recommend you do as many as you can, until the cost of your quest is too much for you to afford or you deem it too risky to chance.

The Flotsam Chef - This fretful Flotsam can be found on Mystery Island. He serves the great Mumbo Pango, the hungry ruler of the island. A great wringer of fins and whiner, this chef will practically beg you for help, and irritate you while you are there until you get what he needs to prepare Mumbo's meal.

Always asking for foods of varying types, this Flotsam is not quite as generous to those who help him. I'm sure he does his best under tough circumstances, but that may be no comfort to those who have lost money from aiding him. He asks for 2-4 items per quest to be brought within a few hours. Some of the prizes given by this Flotsam in return for the items he ask are toys, money, stat points, and other items. Often a random pet will be upgraded one point in a certain stat (strength, defence, hit points, agility, or level). Another outcome is the gifting of money. A sack of Neopoints, anywhere from 800 to 1500 is typical. Overall this quest is very risky and if the cost exceeds 2000 Neopoints, completing it is ill-advised.

Jhudora the Dark Faerie - Faerieland, a happy place where faeries play all day and Faerie pets frolic through the clouds -- except on Jhudora's cloud. Promising "magical artifacts of ultimate power," this Dark Faerie looks like she means business. Her quests are not to be taken lightly, as she is likely to smite your home with a bolt of lightning if you do not get her what she asks.

Each quest goes by level. The higher the level you are on, the rarer and more expensive the item you are asked to get will be. She asks for only one item, but does not always reward. More downsides are that you can only take one quest a day, and if you do not complete the quest within the given amount of time (around 16 minutes) your quest level will go back down to one and you must start all over again. The rewards you get for many of the initial levels are hardly worth the effort of putting into your shop. It isn't until the later levels that you will receive anything of any real worth. I suggest that these quests be skipped unless you have the money to put down in advance for some of the items in the later levels, which are often rarity 99 and cost several hundreds of thousands of Neopoints.

Illusen the Earth Faerie - In a glade in Meridell lives a beautiful Earth Faerie by the name of Illusen. The glade itself is quite lovely, with fragrant flowers and tall trees all around. Illusen is the kinder, gentler version of Jhudora, with prizes much prettier and less menacing.

Illusen's quests are exactly like Jhudora's. The difficulty depends on the quest level. Prizes are not always given, and are worth very little until the later levels. Also, after level 50 no prizes are given, as is with Jhudora's quests as well. This Faerie is nicer than Jhudora, but will still give you the boot if you don't bring her the item she asked for in time, which is also around 16 minutes. And if you really want to do both Illusen and Jhudora's quests, you will have to do so on alternating days. You see, these two Faeries don't like each other at all, and if you have done a quest for one on the day that you go to the other, she will turn you away until tomorrow. You will have to decide which you want to do if you don't want to alternate. Then again, with the prizes being so bad, it's best not to do either at all.

Edna the Witch - This cackling green Zafara resides in the Haunted Woods. All day long she stirs her cauldron, tossing in ingredients to her latest potion, whether it be a Glowing Spell of Techo Transforming, or a Bubbling Spell of Cybunny Frazzling she is cooking up. This old witch may act the part of a helpless old woman, but never turn your back towards her, or she may hex you just for fun.

Typically asking for 2-4 items before one or two hours is up, this witch gives always the same prizes: a small bit of money and a spooky food. Edna often asks for toys, chocolates, and other assorted foods. She will give about 200 NP and a spooky food in return, which can be a good thing, or a bad one. Never spend above 500 NP on her quests because you do not always receive something worth even that much in return. Some spooky foods are amazingly rare and expensive, but often all you will get are nearly worthless Pumpkin Cookies or a Mashed Eye Potato. But still, you may hit the jackpot with an Apple Lantern from the witch, so it's worth a shot if the price is right.

The Esophagor - Only a few paces from Edna's setup is this gigantic beast. No one is sure what he is, but all anyone does know is that he is not to be messed with. But I still think this guy needs to go on a diet.

Talking slow in his ground-shaking voice, he demands spooky foods to whet his huge appetite. The Esophagor will expect usually 1-3 of these food items in return for a prize or information. The prizes are basically random. Some are junk, while others are amazing. If you happen to be on a Brain Tree Quest when you give the 'Soph his food, he'll tell you where or when the so-and-so died. You will need to complete two of his quests to get all the info the Brain Tree wants. I think that if you don't spend over 3000 Neopoints, the Esophagor's quests are usually well worth it.

The Brain Tree - With a huge brain and a booming voice, this is no ordinary tree. He thirsts unquenchably for knowledge, and will not settle for stab-in-the-dark guesses. Where and when did Donna Chia die? You must answer both to get your prize. And don't try asking someone who's done the same quest you're on because the answers are random.

To get the information the Tree wants, you must complete two Esophagor quests. It sometimes stinks because you may complete one 'Soph quest, only to find that the next one will cost you quite literally an arm and a leg to complete. If you're not willing to risk having to sell your soul to feed a lump of dirt so you can teach a tree about death, don't do this quest. The prizes are a small amount of Neopoints and a weapon or Petpet, such as Brain Tree Roots (which are amazing Battledome weapons, but dirt cheap) or a Bearog. Probably not worth your time or money.

Well, that covers it. There are all the quests of Neopia that you partake in at will. Uber Faerie quests are not included here (nor are the new Fountain Faerie or Space Faerie quests) because those are given at random. Well, good luck questing and I hope you're able to come home with some rare items for your trouble, with which to feed your hungry bank account.

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