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Neopia's Fill in the Blank News Source | 7th day of Gathering, Yr 26
The Neopian Times Week 30 > Articles > And it's a GOAL!

And it's a GOAL!

by ongty

Do you like Deckball? Oops... let me rephrase that. HAVE YOU EVER EVEN PLAYED DECKBALL?

Deckball is soccer with a twist, it's fun and best of all you can earn Dubloons! Yes, those shiny bronze and silver things that Eyrie Pirate asks you for all the time.

If you are interested in mastering Deckball, you need the basics: patience and practise.

Don't believe what people say about just being 'goalkeeper' and not hitting the ball into the opponent's goal. In Deckball, you need both offense and defense to win. I rarely got over 3 goals by just guarding the goal, but with and defensive-passive strategy I was able to hit 15 goals.

I use a general strategy for Deckball, andsome tricks (not illegal ones) I found out to win... so here it is:

TRICKS OF DECKBALL

Shoving
If the Mirgle is in between you and the ball, and the ball is travelling towards his end of the deck, just shove him into the ball and it will ricochet into the goal if you're lucky. If it doesn't go in, you get to have a nice rebound to score...

Corner Balls
ALWAYS TRY TO GET BALLS IN THE CORNERS. If a ball gets stuck in a corner, that Mirgle fella will run into it and constantly batter it. If it's in the top-right or bottom-right corner, stand at the edge of the goal, facing the space behind the Mirgle's backside. After several seconds, the ball will 'appear' out his backside and that's whn you rush and hit the MIRGLE. NOT THE BALL. Mirgle will then shove the ball into (hopefully) his goal. If you hit the ball, it travels too slow to go in Mirgle's goal.

Butt-Whacking Balls
If a ball is traveling towards your goal, rush out to meet it and once you're about two Pawkeet lengths from the ball, hold forward and TURN!!!

If done correctly, you will hit the ball with your Pawkeet's backside and be facing your own goal. The ball will then go flying into Mirgle's side and you can retreat back to your goal instantly in case Mirgle manages to bat it away.

Power Ups
See that Anchor? Don't touch it. Common sense. See that cracker? Ooh... most people would run to get it but I advise you DON'T!!! The cracker does make you faster, but you sacrifice manouverability and that will lead in the Mirgle managing to knock the ball in your goal while you ricochet all over the place...

Holes
Hole in your goal? Good. If a hole appears in your goal, try and bat the ball in before it closes up. Then face the middle of the deck and CHARGE! The ball will appear and head towards Mirgle's goal. HIT IT to give the ball more speed... but be careful in case the hole closes and you score an own goal...

Well, that about wraps up the tricks...

PLAY-BY-PLAY

PHASE 1
The ball appears! The game commences! While that Mirgle runs around in circles trying to whack the ball, use the time to move to the center of the goal using short taps on your keyboard. When the Mirgle hits the ball, knock it into the corner and do the corner trick I told you earlier. Then prepare for PHASE 2.

PHASE 2
The ball shoots out of the Mirgle's back! WHACK THAT MIRGLE INTO THE BALL! After that you have two options, return to guarding your goal or you can follow the ball and do the 'Butt-Whacking Balls' trick. DON'T PURSUE after you've hit the ball once or twice, rule is after hitting the ball, RUN BACK TO YOUR GOAL in case the Mirgle hits it away into your goal. So it's basically a hit-and-run tactic. After you're safely back in your goal, two things can happen: You score! Go back to Phase 1 for the next round, or Mirgle bats it away towards you!

If he knocks it towards you, knock the ball into the corner and repeat Phase 2 until you score. And don't forget you can shove the Mirgle into the ball if he's in your way...

Though this guide is good for newbies, it does take some time getting used to, and you may be frustrated and angry after many failed attempts to get a Dubloon. Don't give up! Practise makes perfect. If you're having trouble just print this out... but don't quit this fabulous game.

These are the points needed to get a Dubloon:
5-6 goals: One Dubloon Coin
7-9 goals: Two Dubloon Coin
10+ goals: Five Dubloon Coin

So persevere through... you'll find Deckball an entertaining, fun game which helps raise your bank money... and maybe you can use the Dubloons to train your pet!

This is ongty signing out, see all ya pirates on the deck for a round of ball! ;)


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