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Neopia's Fill in the Blank News Source | 11th day of Storing, Yr 26
The Neopian Times Week 39 > Articles > The Perils and Pleasures of Being an Alpha: An Interview with a Successful Pack Leader

The Perils and Pleasures of Being an Alpha: An Interview with a Successful Pack Leader

by dragonshark173

Through personal experience, leading a strong pack has had its good and bad days. To know the full story is slightly difficult, as I have only been the alpha of Cougar Canyon for a few months and have around forty members. However, I managed to contact Kerd2006, the alpha of a more commonly known pack, The Mohabi Pack. The pack is widely known for its original idea in constantly changing 'seasons'. It is a friendly Lupe pack that usually role plays.

I interviewed Kerd2006 on several questions. If you're a pack leader, maybe you can take some of her advice! 'K' is represented as Kerd2006 and 'D' is represented as me, dragonshark173. NOTE: TMP is simply The Mohabi Pack abbreviated.

D: What made you originally think of the theme of the 'Pack Beneath the Flames'?

K: Well, when you first see TMP we like to think that you get a good impression on it and try to make the layout appealing. When TMP first opened we went with random colours and pictures and eventually based them on Fire, and made everything colours of red and orange, yellows, fire colours That came to be our original theme and we came up with the saying 'Beneath the Flames, Lies TMP.' Which would mean Fire is the protectorate of TMP, like it's resistance to harm or something.

D: What made you change it into a pack that changed the theme every month or so?

K: The council started to observe that when we made a change to the front layout, more members started to appear and compliments came in. We decided to start changing the layout completely every so often to keep people interested and give us a project to work on and a goal to reach. It's also fun because the council pulls together and works at it to finish it on a certain date and in a way it makes us all closer as a team, which is what a council is.

D: Were you upset when you found out that other Neopians were copying your different themes (e.g. the season of storm, purple and black layout, lightning...)

K: No, it's good to know that TMP may be a trend-setter and if no one ever took ideas and worked with them then there wouldn't be a way to make the idea better. It does get frustrating when people take the images straight off our main page, but that's different.

D: On average, how much time do you normally spend working on your guild each day?

K: That depends, when the new layout is coming, on weekends I often spend most of the day planning it or helping design banners and images with the rest of the changes when the new theme is done. And if there is ever anything that needs changed someone off the council usually catches it or changes something, which makes it easier and saves time.

D: What do you think has made TMP so popular?

K: Eh, I guess since it's been around a while and a lot of the older packs aren't active anymore. Another thing is that we are very active and there is always someone on the guild message boards to talk to or role-play with. There's a lot of things I could name and I'm not sure which one is the real reason. But I'd guess it's because we focus on being active and welcoming everyone into TMP, which is something I would look for in a guild. I'd like to be welcomed too if I was new. We're always changing, which is another reason why people come to TMP. They don't have a chance to get very bored.

D: What do you think would be the best suggestion to make for Neopians considering to create a pack?

K: Stick with your guild. Don't delete it the first time someone tells you your guild looks bad, or your idea isn't as good as theirs. Give it time and work with it and eventually it will pay off. I've seen a lot of good guilds close over small things and I know they would have been great if they would have just stuck with it.

D: How did the original ideas of the pack's themes come to you (e.g. a movie or dream)

K: Well when TMP first opened, I had a friend help me with the layout. There was no certain theme, but I grew attached to the Fire Lupe's colours, and that grew into what I hoped TMP's theme would be. I started to draw sketches of what I planned for it's layout to be, and asked people on their opinion, such as.. 'What colour should the font be, or what should the banner look like?' Ivory_moon joined TMP and helped us take it a step farther and she basically inspired us to want to improve our themes. We started to plan how we could make the layout sort of blend together, sort of match everything. We then took polls after our third fire theme came out, questioning what the members thought would be a good layout to try. Now, when we need theme ideas, we think of five themes we think are appealing and let the members choose.

D: Is being an alpha challenging?

K: Sometimes it is. When someone in your guild has a conflict with another guild, you most likely will get the blame. It's incredibly fun though, especially when you have great friends on your council with you, and a best friend as the second Alpha who is always with you to think things out with you and help with the decisions. Without the rest of the council I'd be nothing. If I could them all on a first position with me I would, they do as much work as I do for the guild if not more. So basically there are lots of Alphas in TMP, so many people contribute to help us grow and that's what it's all about. Sure, being the creator of the guild is nice but you're the person who gets a lot of blame, but that's what I'm here for and I wouldn't have it any other way.

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