The Nature (and Tourist) Guide to Neopia by bluescorchio104 | |
This guide is for all you nature freaks out there, highlighting the pristine,
naturally beautiful places in Neopia. Oh, and I've also written about the disgusting,
filthy, and just plain scary parts of Neopia, too. Then again, there are those
really fun, popular places I've written about. I've also given each place a
rating out of 5 stars (5 stars being the best and 1 star being the worst).
Happy Valley/ Ice Caves/ Terror Mountain
Happy Valley is the perfect, peaceful place to be. It was a fantastic experience,
with beautiful snow sculptures all over the place, made by the local residents.
The only thing marring the experience was an unfortunate incident involving
a stray snowball from a game of Snow Wars, and the cold was a bit uncomfortable.
I bought a few slushies and spent some time watching a fierce snowball fight.
The Ice Caves were amazing, with enormous stalagmites and stalactites everywhere,
reflecting and refracting the light into hundreds of tiny rainbows. Here, instead
of snow sculptures, there were flawlessly created ice sculptures, which were
mostly statues of the numerous Poogles, Blumaroos and Bruces that inhabit the
area. There was even an ice sculpture of Garon the Lupe and the Snowager. There
were also a few fascinating ice trees, with their branches and trunks covered
in a thick transparent coating of ice. All in all, the Ice Caves are very beautiful
indeed. Terror Mountain, on the other hand, was desolate (except for the odd
Bruce or Poogle), freezing, and virtually uninhabited. Needless to say, I didn't
stay long, but continued to my next destination.
Happy Valley rating- 3 stars
Ice Caves rating- 5 stars
Terror Mountain rating- No stars
Tyrannia
I found Tyrannia to be quite a humid, rocky place, but had a unique rugged
charm. The leafy foliage gave a feeling of being in the jungle, which was a
nice change from the freezing cold on Terror Mountain. The straw huts in the
village gave a nice prehistoric charm to the area. I journeyed up to the Plateau,
and found it was a wide, flat stone region, surrounded by a volcano and some
cliffs dotted with caves on three sides, and the jungle on the other. Apart
from the occasional (not to mention unsettling) terrified scream coming from
the Lair of the Beast, the visit was quite enjoyable, particularly the stopover
at the interesting rock formations near the Town Hall and the trip to the Giant
Omelette.
Rating- 4 stars
Virtupets Space Station
Also known as Virtupets Battle Station #4, there was absolutely nothing even
close to natural beauty in this location. The feeling of being watched, and
the numerous Mutant Grundos were disturbing, to say the least. Unfortunately
for me, I was fined numerous times for smiling, even though I wasn't. The Mutant
Grundos, who were issuing the fines, were all holding Space Bashers however,
so that was intimidating enough for me to hand over the NP without an argument.
The Robotic Petpet shop, which was full of weird Petpets like Wheelies and Diddlers,
was quite fascinating. The majestic view of Neopia and the stars was simply
breathtaking, and I stared down in awe for quite a while before I was shoved
aside by a rude Mutant Grundo.
Rating-2 stars
Mystery Island
When I finally got there, I found Mystery Island to be all dense jungle and
rainforest. The natives, whom I talked to with the help of an interpreter, were
full of absorbing conversation, and I spent quite a long time talking to them.
After my not-so-little chat with the natives, I was guided around the island
by a professional tour guide, who showed me the Rock Pool (where I noticed a
NO FISHING sign), the Cooking Pot, and a secret Tropical Fruit grove deep in
the heart of the forest. After stuffing myself with tropical fruit, I took a
small canoe to the hut of the Island Mystic.
When I arrived I found him in a trance (I thought he was having a heart attack
at the time), and eventually politely asked to have my fortune told. After waiting
a while without response, I turned to leave, and heard him say something that
sounded like, "You will be chased by legions of four-headed Lennies ". Dissatisfied
with the prediction, I promptly left for the main land. Once there, I picked
up a few souvenirs in the Tiki Tack shop, and wandered through the Island Trading
Market, where I picked up a few bargains. I left for my next destination, Krawk
Island, feeling pleased with my stay at Mystery Island.
Rating-5 stars
Krawk Island
When I arrived, my first thought was "Pirates!!! Run Away!!!". After staying
awhile, though, I found most of the inhabitants to be quite friendly. Quite
a few of them were obviously seasoned buccaneers, with wooden legs and eye patches.
I managed to spot the mythical Loch Neoness Monster off the north-east coast,
and placed a few bets at the Food Club. I then travelled by boat to the Golden
Dubloon, where I had a delicious meal for only around 16 Dubloons.
I then travelled back to the mainland where I visited the Training Academy.
Captain Three-Legs generously allowed me to watch the enrolled Neopets training
hard with weights and wooden training swords. I then politely bade Captain Three-Legs
goodbye, and set off for Smuggler's Cove. Unluckily, I saw no rare items and
walked away disappointed. I then made my way back to the Food Club, where I
found to my surprise that I had won 9000 np. Admittedly, I didn't exactly watch
the scenery much, but there was so much fun stuff to do! I left Krawk Island
with more NP than I had come with (9000 NP more, to be exact) in my pocket,
and I was sorry to leave the friendly, sea-going atmosphere.
Rating-4.5 stars
Faerieland
My first impression of Faerieland was, well... clouds. As I stepped on to the
soft, spongy cloud-floor, I took in the view. Neopia looked peaceful and serene,
beside the giant whirlpool where Maraqua once was. A thoughtful Air Faerie handed
me some cloud-shoes (which looked exactly like snow shoes) so I could walk on
the cloud without sinking 5 centimetres with every step. I walked up to the
gates of Faerie City, taking note of the giant, stinky purple cloud off to the
side, which I realised must be the infamous Jhudora's cloud. As I passed the
Faerie Petpet shop, I waved to the Earth Faerie shopkeeper, who offered me a
Floud to pat. I found the Floud to be quite friendly, and wished I had enough
NP to afford it. After I gave the Floud back, I walked a bit more, and found
myself at the gates of Faerie City. After being admitted by a pleasant Fire
Faerie, I went to see the sights.
I marvelled at the beautiful Faerie Palace, and at the impossibly high buildings
and towers of the various buildings. They seemed to be primarily painted in
different shades of purple, pink and yellow, which I found was very soothing
to the eyes. After a great deal of searching and frustration, I found the Hidden
Tower, and after heaps of oohing and aaaahing at the Hidden Tower artifacts,
I managed to find out that the glass cases the artifacts were secured in were
magically enchanted and immune to burglary attempts. I also discovered how Fryora
managed to make the Hidden Tower invisible. How, you ask? Simple... she just
bought 1895 Invisible Paint Brushes, and with a lot of help from the other Faeries,
painted the tower invisible. All in all, I found my stay in Faerieland enjoyable,
except for the smell from Jhudora's cloud.
Rating-4.5 stars
Lost Desert
I found the Lost Desert to be a fairly pleasant, if somewhat dusty, place.
I was amazed by the pyramids' sheer size and bulky elegance. I spent most of
my time relaxing at the side of the giant oasis located in the middle of the
Lost Desert. The shade provided by the plentiful palm trees, combined with the
delicious (except for the ones made of sand) Lost Desert food, made for a relaxing
and lazy atmosphere. Eventually, I decided to get up and see the sights. First
I visited the huge sphinx and admired it's finely chiselled features, and even
ventured to touch its sandy-coloured side. Surprisingly, it felt quite cool,
not hot as I had expected. Next, I went to the famous Coltzan's Shrine, and
while staring at the perfectly carved Neoglyphics, found a Dubloon in the sand.
I thanked Coltzan's spirit mentally, and took a ride on an obliging Lost Desert
Elephante to my destination, Sakhmaet Palace. As I dismounted, the first thing
I noticed about the palace was that some of the upper towers and outer walls
were in dire need of repair, while the main ground level seemed to be in fairly
good condition. Due to owner's privacy concerns, I was not allowed into the
palace, but had to stay outside. Since it wasn't particularly beautiful or wonderful,
I soon lost interest in Sakhmet Palace and left, to return to my comfortable
spot next to the giant oasis.
Rating-4 stars
Haunted Woods
Uninviting and creepy, the Haunted Woods is not exactly my kind of place. I
saw quite a few of the residents (mostly Halloween and Mutant Neopets) wandering
from place to place. The Brain Tree swiped at me, and I narrowly escaped being
eaten by the Esophagor. I found myself in the Haunted House after getting lost
and wandering unhappily for ages. The Haunted House was dark and gloomy, and
full of cobwebs. I was scared out of my wits by constant creaking and moaning
noises. Needless to say, I fled in terror and, after wandering blindly, found
myself in the Scary Cave. The things on the floor looked suspiciously like bones,
and the air stunk of rotten meat. I quickly backed out of the cave, and ran
back to the neighbouring Lost Desert like a thousand rabid Gelerts were on my
heels.
Rating-No stars |