Fetch! an Unofficial Guide by kyo_chan
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Fetch! is one of the lesser known games. It can be found in the Haunted Woods,
or under puzzles in the Games section. The rules for this game are quite simple:
you, a mutant Blumaroo, start out in a hedge-maze where you must find a certain
ingredient for your master, and then get to the exit of the maze before your health
runs out.
Of course, if you want a high score, you need a little more knowledge about
the game than just that – which is why I made this guide.
First off, there are five levels for this game, each one harder than the former.
At first, you can only choose to play from three of the levels: Easy, Medium,
and Hard. To unlock the Fiendish level (the next level), you need to finish
Hard level twice, consecutively. For the Insane level, you need to do the same
for the Fiendish level.
Each of the levels gives you a certain amount of points when you make it out
of the maze with the ingredient. The ingredients themselves do not matter; if
you want, you can change what ingredient you want to fetch by refreshing the
page after you choose your level. You don’t even need to remember what it looks
like, since it will stand out in the maze (although I admit that “the Stuff”
cracks me up every time I see it). The point system for the levels is as follows:
Easy level: 100’s
Medium: 200’s
Hard: 500’s
Fiendish: 1500’s
Insane: 2500’s
A bonus is added for your remaining health. The amount of neopoints you get
for the game is the same as the score you get for the single game you finished.
To get to the high score list, you MUST win at least two games consecutively
on the harder levels. Well, no you don’t, but if you want a trophy, it is advised.
The points you get from winning consecutively add up, but reset once you lose
a game. For example, if you got 1600 points from Fiendish level, and you then
played the Hard level and got 573 points, then your score will be 2173 points.
However, if you lost the next game, your score is back to zero. The maximum
times that your scores will add up is five, so if you want a high score, you
can’t just play a lot of Fetch! on easy level.
To start the game, you click on the level you want to try. The Easy level has
the smallest maze, but you start with the least amount of health. The levels
get harder, with Insane having the largest maze and most amount of health. The
amount of health you get for each level is:
Easy level: 65
Medium: 100
Hard: 175
Fiendish: 225
Insane: 250
Each time you take a step using the Tentacompass (up, down, left, right), your
health goes down by one, so step wisely. Once you are at zero health, you lose.
The most important things to remember about this game are:
1. You start out at the edge of the maze
2. The ingredient is somewhere near the center of the maze
3. The exit is on one of the edges (I trust that you’ll recognize it when you
see it – it looks like a single path through a sea of hedges)
The best strategy is to try to gauge where the center is, and find a path that
will get you there. It isn’t always simple though, with many dead ends and round
about ways. I shouldn’t need to point this out, but if you can see that you
are going towards a dead end, GO BACK. Once you find the ingredient, pick it
up by stepping on it. Then, head for the edges. This is where luck comes in.
Since you have a limited amount of health, if you choose the wrong edge, you
can end up losing. Sometimes you can get lucky and on your way to the ingredient
you see the exit. Remember where it is if that is the case. If it is not the
case, walk along the edges until you find the exit. You win the game as long
as you have at least one health point before stepping in front of the exit.
My personal way of playing this is also that I keep going, unless I KNOW for
a fact that I am going the wrong way. I don’t know if that will work for you,
but it has for me. I also like to get to the Insane level as fast as possible,
to get the 2500 points to start off my streak. After that, I usually try Hard
or Fiendish level. If I am very close to another person’s score on the high
score list, I will play on Easy level (so long as it is within my five streak
limit).
The high score for this game goes very slowly, so you have a good chance of
getting a trophy. At the beginning of the month, a 2000+ score can usually get
you into the top 30. To get a trophy, you usually need 3000+, but it may be
lower during the beginning of the month. To get the trophy for this game, you
will need some luck, some time to play, and possibly a fast connection since
this game refreshes every time you take a step. It might also help if you have
some music on to ease the monotony of the game.
On average, it takes me about 1-2 hours of playing to get a trophy score. Since
it is not a flash game though, you can take a break whenever you want and the
game will be as you left it. The only problem is when you have 100 health points
left or so on Insane level, and you have not yet found the ingredient nor the
exit. You will most likely not make it out, and to start another game, you will
have to use up that 100 health.
Just for fun, here is a list of what your mysterious Master could demand of
you:
Ergy Paste, Blood Mole Seeds, Melow Seeds, Sporkle Droppings, Smellyshroom
Essence, Bloatershrooms, Grackle Pus, Ghostbeef Essence, Froiler Essence, Faerie
Dust, Whomp Berries, The Stuff, Rotten Peachpas
Have fun, good luck.
Thanks to andrei_sakharov for editing.
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