Is Newer Really Better? [Part 2] by fip
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Also by faeriegurl4lyfe
THE GOLDEN DUBLOON: A small, casual place to hang out after a long day
of game playing, pet training, and board chatting. What could be better than
a cup of Grog… or something like that, after everything you've been through
in the course of the day?
As FG and Fip enter the local restaurant, as usual - tired after a long day
of doing nothing very much, the two are surprised to see that the usually empty
place was quite full, and rather loud. They pushed through the large crowd of
people until they spotted the reason of the commotion - a Pirate Bruce and Disco
Aisha sat one across the other and seemed to be in the middle of a heated discussion
that involved yelling, spitting, and over all a lot of mayhem that attracted
everyone in the place.
"Arr, I'm telling ye, tha ol' games be betta' than all them new games! In my
days, we'd sit 'n enjoy a good game of [some game no one ever heard of in their
life] with a cuppa Bomberry Grog and 'njoy the good days! Arr, today it all
be new - new technology stuff, 'betta' graphics, arrr... all ye need is the
good ol' games, not these flashy new ones!"
As the Bruce paused to take a sip of his Ergy Fruit Grog, the Aisha half-laughed
and replied, "Oh really? Well, this better technology and graphics is the whole
difference! No longer do we need to tolerate bad graphics, old technology, everything
the old games had! Today there are easier and more enjoyable games that you
can enjoy a lot more, without your eyes aching!"
Fip and FG both exchanged glances, knowing what this means. Part II of their
series is underway.
Swarm: Ok, so the graphics aren't as nice, and the Wocky is a
bit scary... But the bullets go a whole lot faster in this version than the
newer one, making it a lot easier to shoot and destroy those evil desert bugs,
and they're bigger too! Also, it's a lot harder to destroy the walls on the
first version, rather then the second. Not to mention, that you get 5 points
for each bug you kill, while on the newer one - it was a total of only 3 points
per bug! And, of course, the fast bug up top comes less often and doesn't bombard
you with fire like in Swarm II…
Swam – The Bugs Strike Back: I don't know about you, but considering
the fact I never played - or liked - the first Swarm, yet I have played (a few
times) the new Swarm, it can't be TOO bad... and if you ask me, it definitely
isn't bad... I mean, a made over cute Wocky! C'mon! (The last one was scary...)
And the Wocky Tank looks MUCH better... -nods- There's also this funky music,
heh. However, if you look at the game itself, it's not much of an improvement
- as you can see above (in the Swarm description) - Swarm II has many disadvantages
in the game itself, making the graphics the only improvement.
Final Score:
Fip: 6
FG: 8
Kiko Match: The star trail cursor effect is rather nifty in the old
version. Also, on each round you have an equal share of Kiko pairs to discover,
and there is no time limit - so it's a lot easier to earn more NP without being
stressed. With every click the points however go down from 100, by 10. And then,
there's also the sound effects, that can quite possibly make your head hurt
after not very long, and the usual graphics are less sophisticated than the
new version.
Kiko Match II: First thing I can say is that Kiko Match II is very
cute. C'mon, you agree with me! Look at the main page… with that cute little
Green Kiko… yep, you have to agree. :o It's not as dramatic as Kiko Match I,
though, which starts with a whole presentation with stars and stuff. Hah.
Anyhow, the game itself is very different than Kiko Match I. Here, in KM II,
you first of all start with only 4 cards and each level you get. Second, here
your points go up - meaning you start from 0 and go up, and you don't
lose points if you mismatch - only time. Which game is preferred? It's depends
on what style you prefer.
Final Score:
Fip: 7.5
FG: 8
Destruct-o-Match: This is a pretty basic start-up version of one of
the many rock-destroyer games out there. There isn't a lot of special effects
in this one, and all the rocks are pretty much the same except for the occasional
color addition. Overall, after a while it might get a bit dull - but it's still
a fun game to play if you like this type of puzzle games ;)
Destruct-o-Match II: I must say that this game is a major improvement
because of a few reasons. First of all - as always - the better graphics make
the game much more enjoyable. Second of all, instead of the horrid 'destructing'
sound in DOM I, you can choose to load a soundtrack that's even cooler than
NQ I's music! -gasp- Next, you can choose a game mode - Normal (which is the
only mode DOM I has), Extreme (where you have to click once on the boulders
to destroy them and you have to make sure they won't get to the top of the screen)
and Zen, which is a 'calm' game style. Next, in DOM II, there are actually special
boulders, like the Question Mark or Multiplier boulders, which help you get
more points in the game as well as the bonus at the end of each level. And the
last major advantage - you don't have the 'Tiles remaining' or 'Total Moves'
counter to distract you! Yay for Destruct-O-Match II! All hail Destruct-O-Match
II! Okay, let's not exaggerate, but I'd say that this game is definitely an
improvement!
Final Score:
Fip: 8.5
FG: 7
Final Final Score:
New: 22 (46 overall)
Old: 23 (42 overall)
As we share our opinions, criticism and ratings of the games to the duo in
the Golden Dubloon (and the audience around us), they stare at us for a moment,
and then the Pirate Bruce bursts out laughing, eventually swifting the rest
of the audience (except the Disco Aisha, that is) with a rolling laugh.
"I told ye, didn't I? Told ye that the oldies are better!"
"Yeah, well, we'll see next time, 'Gramps'... wait, there will be a next time,
right?" The Disco Aisha turned to Fip and FG, concerned - probably from losing
to an old Bruce.
Fip and FG look at each other and say, "Oh yes, there will..."
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