![](//images.neopets.com/caption/sm_caption_404.gif) Flooding the Maraquan Myth by ampolin1
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MARAQUA - Ever since the glimmering, shimmering world of New Maraqua was introduced,
Neopets have shared one common, steadfast, and seemingly logical misconception
about the pristine lands.
“It is very difficult for non-Maraquan pets to travel to Maraqua because they
can’t breathe underwater.”
“Neopets that live on land can’t travel into the sea’s depths.”
“I never vacation in Maraqua because Kaus and water simply do not mix.”
Everywhere I went, from Sakhmet City to Terror Mountain, every species, gender,
and age group of Neopet held tightly to the stubborn notion that not all pets
can travel to the mesmerizing lands of Maraqua. However, Dr. Marvin Gelophop,
a local physician in Neopia Central, claims, “All Neopets, whether they are
painted Desert or made of sponge, can safely travel to Maraqua.” Dr. Gelophop,
an experienced green Gelert who owns one of the oldest and most-respected hospitals
in Neopia Central, reassures me that Neopia is a land of magic and that anything
is possible. Dr. Gelophop asks, “If faeries can grant your pets incredible abilities,
if a prehistoric culture can exist right alongside a futuristic one, if a Dubloon-O-Matic
can give you change, then why shouldn’t your pets be able to travel underwater?”
In Mystery Island, the Techo Master concludes that, “It is only a state of
mind that keeps the pets of Neopia away from the blue waters of Maraqua.”
In Faerieland, a light faerie assures me that, “The faeries, and all the magical
creatures in the world, allow wondrous things to happen. Anyone is free to go
to Maraqua and not be harmed. I wonder why anyone would start a myth like that
in the first place.”
The light faerie brings up a good question. Why do so many pets believe that
they cannot venture into Maraqua?
“It’s only logical,” one member of Meridell royalty told me. “If you can’t
live underwater, then you certainly can’t live or vacation in Maraqua.”
Dr. Gelophop answers this assumption with ease: “Things do not need to be logical
in order to be true. For instance, how does a biscuit fight in a Battledome?
And yet Chombies, Kougras, Rukis, and Yurbles are doing it every day. Think
about the sensation of traveling to Kreludor. Gravity and breathable air is
only a fraction of what it is in Neopia, and yet every Neopet’s body is able
to manage.”
Therefore, if logic, as we all know, has no place in Neopia, where did the
belief that Maraqua is meant for a select few take shape?
It is startling that we have the belief embedded in popular culture. There
is the game Jubble Bubble, in which we see Maraquan Jubjubs falling to their
doom because they can’t survive in the underwater atmosphere. The game is given
a difficulty of medium, inviting both newbies and experienced players alike
to give it a go. It also gives you one-hundred percent of the points you make,
and anyone who has played it knows that the graphics offer an awe-inspiring
rendition of the Maraquan landscape. The game gets tens of thousands of game
plays a day, spreading its erroneous message to thousands of Neopian households
by the hour. “We have never had a single case of drifting Maraquan Jubjubs getting
hurt, regardless of whether they had a Maraquan Shoyru around to help,” a Maraquan
resident stated. “If Neopets living above water think that this is what it’s
like down here, I can see why we don’t see that many tourists.”
In Faerieland, the same light faerie as earlier states, “Though most Maraquan
and underwater pets are better-suited for life in Maraqua, magical creatures
use their powers to keep all pets safe. The things you see in Jubble Bubble
would never happen is the real Maraqua. Oh, and not that many feathers and dubloons
float around down there either.”
The question remains as to who spreads these unfavorable rumors. “The only
creatures that would stir up these untruths would be the ones that wish to benefit
the most from them,” the Techo Master coolly states.
This is why we must turn our heads to the rulers of Maraqua and its most well-off
residents.
As you may know, Maraqua is a brightly-colored, unique world well beneath the
water’s surface. It is home to some of the most exotic pets in all of Neopia
and contains some of the most expensive neohomes the world around. Its only
food source is an extremely exclusive, gourmet restaurant, with appetizers and
cocktails alone costing about 30,000 neopoints. The local stores are more often
than not sold out, and many of the items are coveted and sold for immeasurable
amounts on land. Its main tourism is in the Maraquan Ruins, where many a visitor
has taken a wrong turn and ended up assaulted by a giant sea creature. This
creature shouts a disastrous message that Maraqua’s best residents take to heart:
“GO AWAY!”
“If our economy and reputation are to prosper, then we can’t be bothered with
pesky commoners swimming about all over the place,” Sir Wentchester Richardson
tells me. “It’s best that only a select few travel about Maraqua: those rich
enough, and those brave enough to take the risk.” The King, in fact, found it
necessary to keep his lands secret for many years before revealing New Maraqua
to the world. In an exclusive interview, he stated, “Danger is eminent in all
the lands. I do whatever I can to keep Maraqua safe.”
However, are King Kelpbeard’s methods of safety too harsh? Maraqua is currently
the only monarchy in Neopia that does not have a castle housing its royalty
that is readily available to the public. In fact, many of the residents do not
know where some of the land’s most influential and powerful leaders reside.
It is obvious that the land of Maraqua wishes desperately to stay undetected
by the Neopian radar. The rest of the world is invited to fish rubbish and giant
undersea creatures out of their waters, and then urged to promptly leave or
wait patiently until they can catch something again.
From glimpses and games, we can see that Maraqua is a pristine, prospering
world. A Maraquan paintbrush costs at least 1.2 million neopoints, a Maraquan
neohome costs 11 thousand neopoints, and a single meal can take about 75 thousand
neopoints out of your bank account, and that’s only if your name is on the reservation
list. Neopian residents are encouraged to stay away from the lands, and instead
play the games showcasing just how dangerous it is in Maraqua.
However, for the select few lucky enough to laugh and enjoy a world beneath
the choppy waves, amid the swarming schools of undersea life and unique architecture,
they enjoy a reclusive life that will not be threatened... unless, of course,
all the Neopets get wind that they too can venture into these privileged waters.
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