Neopets Poems
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Neoquest Special
NQII: A Thank You to Velm
by xxautumnxx
To the most wondrous Techo named Velm
Lost is what I would have been without you
Neoquest I provided me with a challenge
However it was nothing compared to II
The struggle and grind
Constant use of healing potions
I thought my team would perish
As I travelled through the different lands
A saviour was discovered lost in the Desert
Burning red skin waited to be recruited
With open arms, the team and I gladly welcomed you
Shielding, healing, protecting
Struggles that we faced before were oh so distant
Now that our 4-man team was complete
We continued to trek through the rest of the Desert
And then onto Haunted Woods
Quick work was made, our team became stronger
A brief stop at the next Inn
Buying weapons and armour was a must
But potions we needed no longer
A thank you to Velm
Keeping us upright
The journey through Faerieland was horrid
Adrenaline flowing as we finally defeated Terask
Our journey had reached it's conclusion
It was bittersweet
However it's not fully over yet
As we will meet one last time in InSaNe
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Battle with the Archmagus of Roo
by lilcutedoglover
Inside the Temple of Roo
With a long battle to ensue
Archmagus of Roo is our foe
A gruelling challenge to undergo
Level up and do your best to prepare
For his attacks can catch you unaware
Collect those potions - you’ll need a lot
Let’s give this battle a shot
The Archmagus attacks with a magical blast
One of many and surely not his last
Soon he will get you with stun after stun
This tedious battle has only just begun
Now the Archmagus is no pushover
He will heal and heal until the fight is over
Remember to take a potion or else you will fall
Let’s end this battle once and for all
One last attack and he’s defeated
Our time at the Temple has been completed
Gather your equipment together
And move onto the next adventure!
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Neoquest II, Act 1: Meridell
by meowlet
In a tranquil town in Meridell
You bid your mother fond farewell,
Now venture forth with Father’s Sword
And see that order is restored!
Before this journey you must train
And fight the lupes who roam the plains
Through aisha’s tearing, slashing claws
And woodland bearog’s gaping maws,
Until you come to a shadowy cave
Where skeletons rise from the grave.
Their leader waits within the mine
Head down the tracks – you’re doing fine!
You face the Foreman and you win
And cry “Justice prevails again!”
Now travel east and leave the west
To purchase gear and take a rest.
White River City is plagued with woe –
They’re down a bridge, where did it go?
A vile magician of great power
(They point you toward his twisted tower)
And up, and up, the endless stairs
To thwart him in his grim affairs.
You take the sorcerer Zombom down
And return in glory to the town
You find the wizard Mipsy there –
Who joins your party, now a pair!
So armed with blade and armed with wand
And friendship your eternal bond,
The monsters fall with newfound ease
Through swamp and desert, it’s a breeze!
‘til one more evil overlord
Will stand between you and reward,
Yet Ramtor's wiles are no match
You best your foe without a scratch!
Hooray! Well done! You made it through!
The time has come to face Act 2!
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Neoquest II's Rohane Fights One Rotten Elephante
by _brainchild_
Mean Zombom is a rotten brute!
That Elephante just needs the boot.
I've never met a foe so fierce.
Through happiness he'll surely pierce.
I asked him nicely if he'd drop
The bridge, yet now I ought to bop
Him in the head---he won't comply.
He's stubborn, and I don't know why!
Now nobody can pass on through.
It's such a selfish thing to do!
That's why I have to fight this foe,
Yet he's so fearsome. This I know!
Resistant to the magic spells
Of blasting potions earned with well-
Earned gold, he is resilient
To flames so hot and brilliant.
His Decimate spell even breaks
My tough resolve. My armour bakes
In heat of conflict. Hopefully
I will not crumble. Woe for me!
Of course, my shortsword holds the key
To besting awful villainy.
I swipe at him---a hit I land!
Maybe results will be so grand.
As I deliver many smites,
I know, at heart, that I am right.
The Elephante is horrible,
Self-centered and deplorable.
After a while, he finally
Falls to the ground. I jump with glee!
Reluctantly, the bridge he lifts,
Despite his state of feeling miffed.
Return, I do, into the town,
And see the frowns turned upside down!
Now townsfolk are allowed to pass,
Since I subdued the fiend so crass.
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A Hero's Home
by parody_ham
The Village of Trestin, a sleepy town
With nary a bit of rush to be found
Where farmers tend to their petpet flocks
Families pass with a leisurely walk
Seamstresses carry a thrice patched-up dress
Of a farmhand who sports their hair in a tress
A merchant sells fruit in the market square
The first in a week who made his way there
A small, cosy town where all know each other
Where neighbours will act like sisters and brothers
Protecting each other from the monsters so brazen
To attack the livestock as they are all grazin’
Hidden by mountains this town is protected
From news of the Kingdom that was quite affected
By an advisor so heinous he usurped the King
Punitive rule and wrath he did bring
This town that few would know is around
Raised a Blumaroo hero bound
Who travelled the world with his crew in tow
The ‘Hero of Five Lands,’ a name all should know
Rohane the swordsman who slew many foes
And saved the whole world from those who’d oppose
The peace and tranquillity of hamlets known
Hails from humble Trestin, a Hero’s Home
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Neoquest II: Awesome Foursome
by t0tor0
Behold the star of NQ II:
A fighting, leading Blumaroo.
His swordsmanship is quite InSaNe!
Please give it up for our Rohane!
Unlike the Lupe of NQ I,
Rohane has friends who join the fun.
Lieutenant Mipsy is the first;
In combat spells she is well-versed.
Talinia’s third in this ship’s crew:
The archer of the retinue.
Her piloting’s superb, bar none—
She saved them from hitting the sun.
Rohane may lead them at the helm,
But where’d he be without brave Velm?
Lieutenant Velm provides a shield.
He makes sure that his crew is healed.
The whole is more than sum of parts—
These heroes four have won our hearts.
Between them all, they saved five lands,
And dodged their doom at Frank Sloth’s hands.
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NeoQuest: Falenin the Sorceress
by kuroneko_kitty
At the gates of Kal Panning you stand
While the souls of undead clamber
You hope your strength here does not falter
As you descend down to her chamber
Falenin the Sorceress
A bitter creature she may be
Who’s soulless visage haunts these ruins
No mercy will you see
Amidst the piercing banshee wails
You climb down ever further
Here you see her, pale and haggard
But filled with vicious fervour
She lurches forward with all her might
But you of course know better
The Keladrian Medallion at your chest
Lets the hand of fate beset her
At last relief enveils your face
As you end this frightful slog
The decay of this unholy place
Has lifted like a fog
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The Neoquest II Heroes
by trubiekatie
There is a well known adventure in Neopia,
A legend of sorts, a computer virus gone wrong.
Sometimes, items are needed like a bearog claw,
Other times, fighting monsters in a throng.
The story speaks of a young Blumaroo named Rohane,
Actually the captain of a spaceship crew.
His efforts to prevail were not all in vain,
Along with his friends, they were able to pull through.
Each of his friends had a special role to play,
To help end the virus in each land they faced.
Mipsy used her magic wand in any fray,
Stopping the monsters with haste.
Next, Talinia, whose bow helped shoot far,
Sometimes shooting multiple arrows at foes.
A worthy ally in any monster fight or spar,
With knocked arrows ready for those who oppose.
Finally, Velm, the healer of the foursome,
Giving aid to his friends when they could not stand.
Healing quick, so the group did not succumb,
Following Rohane’s advance and command.
The virus might have prevailed in the end,
If not for the bravery of these four.
We honour these heroes, for which we commend,
And for displaying admirable rapport.
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